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unity-mcp

Observation pool · not formally ranked

This project does not currently meet the main index requirement of two current dimensions across two source types.

Not ranked
Observed adoptionMissing
MomentumCurrent · 2026-09-12
75
AttentionCurrent · 2026-09-12
39
Signal confidence Based on how many independent score dimensions currently have data.
Medium2/3 · 1 source types

Methodology v2.0 · snapshot 2026-09-12 · stale after 2 days

About

Create your Unity apps with LLMs. MCP for Unity bridges AI assistants — Claude, Codex, VS Code, local LLMs, and more — with your Unity Editor via Model Context Protocol. Give your LLM the tools to manage assets, control scenes, edit scripts, run tests, and automate your game dev workflows.

Control the Unity Editor in natural language from any MCP client — create scenes & GameObjects, edit C# scripts, manage assets, run tests, profile, and build. 47 focused MCP tool entrypoints, any client, free & MIT.

Requirements: Unity 2021.3 LTS → 6.x · Python 3.10+ (via uv). Works with any MCP client — Claude Desktop & Code, Cursor, VS Code, Windsurf, Cline, Gemini CLI, and more.

 (pin #v10.0.0…

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